Stats

Basic Attributes
Health - How many points of damage you can receive before dying

Mana - How many points you can spend to cast spells

Vitality - Increases max Health and Fortitude defense

Strength - Increases Unarmed damage, scales some weapon damage, and increases Equip Burden

Dexterity - Increases chance to hit, chance to critically hit, and scales some weapon damage

Agility - Increases Speed, Reflex defense, and chance to evade attacks

Willpower - Increases mana regeneration and Will defense

Intellect - Increases max Mana and scales some Magic damage, be it from spell or certain weapons